Tuesday, 26 November 2019

Vertical Ladder - Up We Go! - Further Refinement

In this iteration, several elements have been tweaked to improve timing, exaggeration and secondary action.


A summary of changes:

  • The supporting hand now flares and displays anticipation
  • Fingers grip the rungs and feet bend as they react to strain and weight
  • Timing of hand and feet placement improved
  • Secondary action on the head improved. Eye-line movements reflect the character's attention on the task. Facial expressions also support effort and concentration.
  • Impression of timing improved. Exaggeration has increased the speed of some movements over greater travel distance.
Issues remaining:
  • There appear to be inconsistencies between body movement, hand IK (carrying hand) and the bag rig. Maintaining FK control of the arm may have remedied this but switching at this stage in the sequence has proven problematic.
Maya Graph Editor - Vertical Ladder - Refined

Prominent features (top and bottom lines) in the graph editor reveal the supporting hand's rotation as it flares and impacts the ladder rungs. At the point of impact, the tangents have been broken to produce a hard stop in motion, the hand accelerates toward the object and stops abruptly on contact. The same technique is employed for the feet.

No comments:

Post a Comment

Video Transmission Submission

The submitted animated characters are presented within their environment and accompanied by orthographic renders to assist in examining mo...